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Coding4Fun : Managed Library for Nintendo's Wiimote
Coding4Fun : Managed Library for Nintendo's Wiimote
' read/write handle to the device Private mHandle As SafeFileHandle ' a pretty .NET stream to read/write from/to Private mStream As FileStream Private found As Boolean = False Private guid As Guid Private index As UInteger = 0 ' 1. get the GUID of the HID class HIDImports.HidD_GetHidGuid(guid) ' ...
Managed Library for Nintendo's Wiimote - Home
codeplex.com — Project Description A library for using a Nintendo Wii Remote (Wiimote) from .NET. This project started life... as an article for Microsoft's Coding4Fun website. A full set of API docs can be found in the release package. Basic usage and some internal ... (more) Managed Library for Nintendo's Wiimote - Home
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Wii Drum High
MAKE Magazine: hacks — ... good. The software, released under the GPL, is written in C# using Brian Peek's WiimoteLib API. Using the Visual C# Express development environment and WiimoteLib, you can make your own PC apps that use the Wiimote or Balance Board for input. Zhao's source is a good example to look at if you decide to head down this path, as is Peek's WiimoteLib guide on the coding4fun blog. Wii Drum High - Wii peripheral drum kit WiimoteLib API for .Net Brian Peek's Wiimotelib development guide

Wii Drum High
MAKE Magazine — ... good. The software, released under the GPL, is written in C# using Brian Peek's WiimoteLib API. Using the Visual C# Express development environment and WiimoteLib, you can make your own PC apps that use the Wiimote or Balance Board for input. Zhao's source is a good example to look at if you decide to head down this path, as is Peek's WiimoteLib guide on the coding4fun blog. Wii Drum High - Wii peripheral drum kit WiimoteLib API for .Net Brian Peek's Wiimotelib development guide Read more | Permalink | ...

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