Blog Reactions
MacMagazine: Famoso desenvolvedor para iPhone escreve carta para Steve Jobs falando sobre apps de US$0,99
Gadgetell: Why are awesome phone apps dying?
Technology - Channel Feed: Dear Steve, From iPhone Developer
Wired: Gadget Lab: iPhone Developer E-Mails Jobs About App Store's Flaws
Celularis: “La proliferación de aplicaciones de 99¢ está afectando el desarrollo del producto”
Famoso desenvolvedor para iPhone escreve carta para Steve Jobs falando sobre apps de US$0,99
MacMagazine —
... No seu manifesto, que reproduzo abaixo na íntegra (em inglês), Hockenberry explica que está cheio de idéias para aplicativos matadores, mas que estes levariam meses para serem desenvolvidos e investimentos super elevados teriam que ser feitos em mão-de-obra. Por isso, revela que tem dado preferência, nos últimos tempos, para títulos mais simples e que se enquadrem na faixa dos apps de US$0,99 — os mais populares da loja. ...
Why are awesome phone apps dying?
Gadgetell —
... when searching the App Store, I am unaware of a lite version exists of an app I’ve stumbled across.
Another solution would be a better way to search the store. Better search criteria would be the simple way to go. Base it on the total number of reviews, or the rating or number of downloads, all this data suggests something worth checking out. Without more information navigating through 10,000 apps today is only going to get more difficult.
Read [furbo.org]
Full Story » | Written by JG Mason ...
Dear Steve, From iPhone Developer
Technology - Channel Feed —
... a screenshot to evaluate the quality of a product. A buck is easy to waste on an app that looks great in iTunes but works poorly once you install it.
Our products are a joy to use: as you well know, customers are willing to pay a premium for a quality products. This quality comes at a cost—which we’re willing to incur. The issue is then getting people to see that our $2.99 product really is worth three times the price of a 99¢ piece of crapware.
Read the whole letter here.
So Apple, what can we do about this? I’d really like to see demos become available ...
iPhone Developer E-Mails Jobs About App Store's Flaws
Wired: Gadget Lab —
... "It hasn’t been easy, but we’ve learned what it takes to make a kick ass product for the iPhone," Hockenberry wrote. "The problem now is funding those products. We have a lot of great ideas for iPhone applications. Unfortunately, we’re not working on the cooler (and more complex) ideas. Instead, we’re working on 99¢ titles that have a limited lifespan and broad appeal." ...
“La proliferación de aplicaciones de 99¢ está afectando el desarrollo del producto”
Celularis —
... Un desarrollador de aplicaciones para el iPhone, Craig Hockenberry creador de Twiterrific y Frenzic, acaba de publicar una carta abierta a Steve Jobs donde toca puntos muy interesantes con respecto al futuro del negocio del desarrollo de aplicaciones para el iPhone, a la tendencia a hacer aplicaciones de 0.99 dólares, a la tendencia a la baja calidad, a la plataforma iTunes y al mal manejo de los ranking de aplicaciones con respecto a su precio o gratuidad y a la ya famosa lista de “What’s Hot”. ...
The Trouble With the iPhone Apps Business [Behind The Curtain]
Gizmodo —
... Craig Hockenberry of Iconfactory, developers of Frenzic and Twitterific, started things off with a post lamenting the difficulties of rising above the iPhone app's endless sea of 99-cent mediocrity (a sea I have spent plenty of often painful time wading through for our ...
Apple tweaks App Store layout amid developer unrest
AppleInsider —
... is at No 9. Two out of top 10 is not bad, I guess for this category." Earlier this week, Twitteriffic developer Craig Hockenberry wrote an open letter to Apple chief executive Steve Jobs, pointing out that developers have been lowering their App prices to the lowest possible level in order to obtain favorable placement in the App Store. "This proliferation of 99 cent 'ringtone apps' is affecting our product development," he said. "We have a lot of great ideas for iPhone applications. Unfortunately, were not working on the cooler (and more complex) ideas. Instead, were ...
Steve Jobs leyó la carta de queja de Craig Hockenberry
Celularis —
... Ahora se puede ver cada categoría dividida por aplicaciones gratuitas y pagas, cosa que permitiría descriminar mucho más la relevancia de cada aplicación en cada categoría. Por esto es que las aplicaciones gratuitas ya no dominan las primeras paginaciones del listado de aplicaciones mas populares y la principal crítica de Craig Hockenberry, creador de Twiterrific y Frenzic, fue atendida y sus motivos fueron validados. ...
Don't Expect a Huge Increase in Complexity Of iPhone Apps Any Time Soon [App Store]
Gizmodo —
... But back to the main point. If $5 is the new standard price ceiling, developers aren't going to be willing to devote time to their projects. It's as Craig Hockenberry of Twitterific argued: bigger projects need a bigger payoff, but if those developers price their apps too high, there won't be enough income to make those projects worthwhile. ...
Losing iReligion
gedblog —
... has been evolving and changing to suit the needs of both Apple and consumers. Unfortunately for developers many of these changes have hurt more than they have helped. The utter race to the bottom of the pricing structure by thousands of developers has created tremendous pressure to set applications at either free or near free price points. I know this first hand because when ...
![The Trouble With the iPhone Apps Business [Behind The Curtain]](http://images.dailyradar.com/media/uploads/gizmo/story_story/2008/12/12/the_trouble_with_the_iphone_apps_business_behind_t.png)
