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‘Time Crisis Strike’ is Just Alright
‘Time Crisis Strike’ is Just Alright
Namco seems to be taking the iPhone platform seriously. They’ve just released another major title into the App Store: Time Crisis Strike [App Store, $5.99]. Time Crisis is a popular first person rail shooter that was first available in the arcades but has since made a move onto consoles as ...
Video iPhone concept looks, eh, alright
Video iPhone concept looks, eh, alright
crunchgear.com — Another day, another iPhone 3 (iPhone Video?) mockup. Clearly this is completely from some fellow’s imagination, but... it’s fun to play make-believe anyway. The problem with this one is that the interface is cluttered, something Apple ... (more) Video iPhone concept looks, eh, alright
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Time Crisis Hits the iPhone
Tech Blog — ... to the small screen, with Time Crisis Strike. In this iPhone game, "ducking/reloading is performed by a tilt of the iPhone and shooting is naturally performed by tapping on the images of the enemies on the screen." Video after the break. But is it fun? I believe it may appeal to Time Crisis fans willing to overlook the lack of light-gun, as the game is well implemented and provides a reasonable challenge despite containing only 3 apparent stages. [via Toucharcade]

Time Crisis Strike For iPhone Lightning Review [Review]
Gizmodo — ... plus five quick challenge-based mini games are all there is here, so if you want an epic unfolding story line or a great deal of variety, you're out of luck. Maybe updates will bring new levels (Namco was pretty quick with the updates to fix I Love Katamari). So if you're a huge Time Crisis fan, this is probably worth a pickup. Just don't expect to be hypnotized like you were twelve years old again. [Time Crisis Strike] Here's a gameplay video from the folks at Touch Arcade, who also have a review up here. ...

Time Crisis for the iPhone looks shooty
CrunchGear — ... As you can see, the play mechanics of Time Crisis are intact, but here’s the thing: you’re not holding a gun in your hand. You don’t feel the mechanical kickback that makes Time Crisis so fun, and you’re not pulling a trigger or busting a virtual cap gangster-style. You’re just touching the screen — a reasonable facsimile but not convincing when it comes to fun factor. ...

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