
iPhone 3G Vs iPhone 3GS - Real Racing
The iPhone User Guide —
Firemint have posted this on their blog. Firemint are the makers of Real Racing on the iPhone.
Real Racing has up to six cars on the track at any one time. Since the game uses a high fidelity physics engine, adding cars is a good test for pushing the hardware. We started our tech demo with 8 cars on the track, then 10, 12, 16 and 20, and the 3GS still didn’t break a sweat. We finally stopped when we got to 40 cars on the track at the same time, still with no perceptible drop in frame rate. We think the results are mind blowing.
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HD Video: iPhone 3G vs. iPhone 3GS OpenGL performance
IntoMobile - Cell Phone News, Information, and Analysis —
The iPhone will soon start experiencing the trouble that most other platforms have had for a while now: varying hardware capabilities. Below is a video produced by “Real Racing” that is meant to show off the OpenGL performance of the new iPhone 3GS. With a regular iPhone, Real Racing can handle 6 cars on the screen at the same time. With the 3GS that number bumps up to 40 with no loss in frame rate. That’s 666% more cars, proving once again that Apple (NSDQ: AAPL) entered into a league with the devil in return for success in the marketplace.
How will ...
Wednesday Fun Video: iPhone 3GS Real Racing Tech Demo
The iPhone Blog —
Firemint has put up the above video tech demo of their Real Racing game running optimized for an iPhone 3GS and…. wow.
“Since the game uses a high fidelity physics engine, adding cars is a good test for pushing the hardware. We started our tech demo with 8 cars on the track, then 10, 12, 16 and 20, and the 3GS still didn’t break a sweat,” wrote Firemint’s Alexandra Peters. “We finally stopped when we got to 40 cars on the track at the same time, still with no perceptible drop in frame rate. We think the results are mind blowing.”
No plans to release an ...
iPhone 3GS Real Racing Tech Demo
iPhone Docked —
Couldn’t have said it better myself.
Firemint has put up the above video tech demo of their Real Racing game running optimized for an iPhone 3GS and…. wow.
Since the game uses a high fidelity physics engine, adding cars is a good test for pushing the hardware. We started our tech demo with 8 cars on the track, then 10, 12, 16 and 20, and the 3GS still didn’t break a sweat,” wrote Firemint’s Alexandra Peters. “We finally stopped when we got to 40 cars on the track at the same time, still with no perceptible drop in frame rate. We think the results are mind blowing. ...
Article: iPhone 3GS Gems: AirCoaster, Blue Skies 3GS, Rockchinko 3GS Edition, and Surroundead Ep. 2
iLounge | All Things iPod, iPhone, iTunes and beyond —
When Apple released the iPhone 3GS, it made few specific claims about the new device’s performance—the new model was roughly 2 times faster than its predecessor, it said, and offered “updated 3D graphics” capabilities that developers could tap into. But what did these vague promises really mean? Clues began to emerge in the form of demonstration videos, including a highly impressive 40-car version of Firemint’s Real Racing ...





